Thursday, September 25, 2014

Chase: From Point A to Point B


The scope of this project was to show plot line of a chase yet still using the 6 six system and show the subject going to point A to B. Pre-Production of this film was meeting up with my partner, Claire brainstorming the ideas that lead us to the final idea. Later made the storyboard, which includes a quick sketch of each and every shot of the video.  

During the production the storyboard was used for a resource to film with the camera and making sure you are getting every shot you need to fulfill the film. Claire and I as well made sure we had multiple shots and take to choose from making it easy for the post-production stage. Editing through the program, Final Cut Pro during the post-production was easy because I am familiar with program I organized the clips by favoriting them then dragged them to the timeline.

 Although I did have a few challenges the first one was after editing and watching my video that the dramatic arch or the climax didn’t have a falling action, resolution. The second challenge is the audio it’s always difficult to find audio I like, I don’t know why is might just be because I am picky or when I thinking of the story I don’t think about audio what so ever.

If I would do something different it would be having a better ending.  Something I would do for sure again is the detailed story board then crossing them off as I film. Another thing is organizing all the clips after importing in to Final Cut Pro.

Multiplane Animation

I learned more about photoshop and how to group the layers along with how to size things to the point of view of the audience.  Using layers to make the video look more 3 dimensional than 2 dimensional. I still dislike after effects I am not comfortable with it. I find it a bit confusing still.

Monday, September 15, 2014

Character Walk Animation

My Character is a Panda. I figured a panda because panda are one of my favorite animals. I decided a panda after googling a few panda cartoon doodles and chose a head from one, legs from another. Drawing the character was tough; I am not the best artist but it turned out fine. Although I few issues making it. They were small fixes. For example, the leg I drew, the foot was facing the wrong direction , I fixed it in photoshop by flipping it horizontally.

The only major problem was when I went to organize my sever file and went to After Effect the color bars popped up. I made the frames into a triable. Next I copied the keyframe for the other leg. Then made the body layer on top leg to make it look more realistic. Then rendered the animation.

Three things I have learned it I perfected how to render out of After Effects.  Also, I have learned how to copy keyframes and duplicate and have object in another place. Then made a background for the animation in photshop

Friday, September 5, 2014

A to B Sequencing


A to B Sequencing:



XWS: Establishes allows the view to understand where she is along with what she is doing.

OTS: Give an variety of shot for he viewer or audience.

WS: Establishes where she is and where she is walking to.

 WS: Allows the audience to follow her to her designation.

MS: Allows variety of shots.

WS: shows the movement of subject and allow to advance to the designation of the film.

WS:shows the movement of subject and allow to advance to the designation of the film.


CU: Gives a detail and transition the film well.

CU OF HANDS: The shots transitions the film well. The shot forwards the story of the well.

XCU: Allows detail and audience to feel the connected to the subject of the film.

Thursday, September 4, 2014

Inchworm project:





I struggled with this project because of the puppet master. It was difficult to make it look realistic. I hope to improve in Animation by learning these new things as continue projects this year.